No B.S.: The Contemporary Practice of Game Education, Design, and Development
Ken S. McAllister, Judd Ethan Ruggill
Abstract
This interview is excerpted from a series we conducted in 2010 with Quentin Rezin, a scripter/level designer at inXile Entertainment (http://www.inxile-entertainment.com/). Prior to joining inXile, Rezin studied computer science at the University of Arkansas and interned at Disney Interactive Studios/Buena Vista Games. He is currently working on Hunted: The Demon’s Forge.
Full Text: HTML PDF